In any game’s video setting, you might have encountered a setting named Bloom. This is a video game mechanic implemented into many games, both FPS (First Person Shooter) and single-player games.
The word bloom has two different meanings in a video game. In competitive orFPS games, it mostly deals with where the shots land when you press the shoot button. And the other meaning to bloom is in-game video/graphics settings.
This article explains the types of Bloom in both FPS and single-player games and a few of the queries that users might have about Bloom and whether it is good for games. So, without further delay, let us get right into it.
Bloom in Graphics Settings
Bloom is the level of reflection off a surface when a light source in a game touches an entity. Enabling Bloom gives a more realistic visualization of how light works in a video game. Any light source will emit more light, and any surfaces that the light from the source will give you an aura-like effect near the edges.
Bloom is supposed to make thegame look more realistic. However, the game will seem too bright if there are multiple light sources, causing the artifacts to look unnatural. It also lessens the details users can see compared to when you disable Bloom.
In some games, you may also see that enabling Bloom takes you out of the gaming immersion. Game artifacts with irregular saturation of lights or objects glowing in an off-putting way are some disadvantages you may face when enabling Bloom.
The bloom effect you see on a scene also depends on the game you play. Games like The Witcher 3 and Red Dead Redemption 2 offer real-life bloom effects without taking away any of the game immersion. The Bloom will make the game look phenomenal if done right or horrendous if it over saturates the game world.
Does Enabling Bloom Take More Video Memory?
Enabling Bloom will make a surface reflect more light. This results in the surface having a glowy effect. The graphical effect that makes any surface more reflective does require some amount of graphical processing. Although insignificant, enabling Bloom will take slightlymore video memory.
However, some sections of an artifact might lose their detail when you enable Bloom. The texture quality will seem blurry and lighter compared to when you disable Bloom. In this case, enabling Bloom will take less GPU power and use less video memory.
To sum it up, depending on the game and blooming techniques used, the game may require the same or more video memory.
Does Enabling Bloom Make Games Look Good?
Depending on the game you play, enabling Bloom will make the in-game work look more realistic or maybe even over-saturated. As mentioned above, some AAA games have mastered the art of implementing bloom effect in their applications.
Without making the game look unrealistic, games like Assassin’s creed origins, Witcher3,Battlefield2042have mastered Bloom so well that the game’s lighting physics behaves like natural lights. However, not all games come with that good of Bloom.